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Free Fall (DVD)
D. B Sweeney, Ian Gomez, Jayson Blair, Malcolm McDowell, Coley Speaks, …
1
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R31
Discovery Miles 310
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Ships in 10 - 20 working days
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Sarah Butler stars in this thriller produced and directed by Malek
Akkad. When an employee at Gault Capital suddenly dies in
mysterious circumstances, his colleagues are left wondering about
what really happened. When curious co-worker Jane (Butler)
discovers that the deceased was looking into the potential fraud of
Gault and its owner Thaddeus Gault (Malcolm McDowell), Jane decides
to dig a little deeper and see what she can find. After Thaddeus
gets wind of Jane's investigation, he sends a hitman (D.B. Sweeney)
to silence her. As Jane attempts to flee the building she gets
trapped in the elevator and must work out a way to escape the
relentless killer.
Complete the Fullmetal experience with these best-selling novels
featuring original stories. Somewhere between magic, art, and
science exists a world of alchemy. And into this world travel
Edward and Alphonse Elric-two brothers in search of the
Philosopher's Stone, the ultimate alchemical treasure! You've read
the manga and seen the anime. Complete the Fullmetal experience
with these best-selling novels featuring original stories. It's
only been a year since the Elric brothers set out on their journey
to find the elusive Philosopher's Stone. But a lot has happened in
that short time. For one thing, Edward has become an official state
alchemist. And as such, he often finds himself embroiled in one
dangerous situation after another. Now, sidelined with a fever in a
remote village, Edward comes face-to-face with a childhood friend.
Even though he's become a valuable member of his country's military
organization, Edward can't help feeling a pang of jealousy during
this unexpected reunion. While he and his brother are bound to
their cruel fate, his friend is busy making his dreams come true.
Once again Edward must wrestle with the consequences of his
alchemically altered past. Also included in this volume is a
heartwarming story featuring Roy Mustang, Maes Hughes, and Alex
Louis Armstrong. The trio of alchemists takes a holiday in the
woods and discover a mysterious village populated only with
children.
Complete the Fullmetal experience with these best-selling novels
featuring original stories. Somewhere between magic, art and
science exists a world of alchemy. And into this world travel
Edward and Alphonse Elric-two brothers in search of the
Philosopher's Stone, the ultimate alchemical treasure! You've read
the manga and seen the anime. Complete the Fullmetal experience
with these best-selling novels featuring original stories. Train
lines destroyed in a series of devastating terrorist strikes-all
without a single victim! A string of kidnappings targeting the
friends and families of the military! Civilian anger mounts with
every passing day, and the authorities seem powerless to catch the
insurgents. Colonel Roy Mustang alone sees a connection between the
two crime sprees, but he'll have a tough time convincing his
superiors at Central Command... At least, until Edward and Alphonse
Elric find themselves in the middle of the investigation-and the
kidnapping too!
Product Note: Volume 3 of the 5 volume facsimile collection Key Writings on Subcultures, 1535-1727: Classics from the Underworld [0-415-28675-1]
Complete the Fullmetal experience with these best-selling novels
featuring original stories Somewhere between magic, art and science
exists a world of alchemy. And into this world travel Edward and
Alphonse Elric-two brothers in search of the Philosopher's Stone,
the ultimate alchemical treasure! You've read the manga and seen
the anime. Complete the Fullmetal experience with these
best-selling novels featuring original stories. Under direct orders
from their commanding officer, Edward and Alphonse Elric journey to
a remote city deep within the wasteland borders of Eastern Command.
Almost immediately, the Elric brothers discover that Wisteria isn't
exactly a normal place. Veiled in shadows, it appears to be a
utopian wonderland ruled not by military command but rather by the
very laws of alchemy that guide their own personal fate. Like it or
not, the brothers must make the biggest decision of their young
lives. Do they follow orders and expose the secrets of Wisteria? Or
will they allow themselves to be seduced by the paradise they've
discovered?
The career of the French saint Vincent de Paul has attracted the
attention of hundreds of authors since his death in 1660, but the
fate of his legacy - entrusted to the body of priests called the
Congregation of the Mission (Lazarists) - remains vastly neglected.
De Paul spent a lifetime working for the reform of the clergy and
the evangelization of the rural poor. After his death, his ethos
was universally lauded as one of the most important elements in the
regeneration of the French church, but what happened to this ethos
after he died? This book provides a thorough examination of the
major activities of de Paul's immediate followers. It begins by
analysing the unique model of religious life designed by de Paul -
a model created in contradistinction to more worldly clerical
institutes, above all the Society of Jesus. Before he died, de Paul
made very clear that fidelity to this model demanded that his
disciples avoid the corridors of power. However, this book follows
the subsequent departures from this command to demonstrate that the
Congregation became one of the most powerful orders in France. The
book includes a study of the termination of the little-known
Madagascar mission, which was closed in 1671. This mission, replete
with colonial scandal and mismanagement, revealed the terrible
pressures on de Paul's followers in the decade after his demise.
The end of the mission occasioned the first major reassessment of
the Congregation's goals as a missionary institute, and involved
abandoning some of the goals the founder had nourished. The rest of
the book reveals how the Lazarists recovered from the setbacks of
Madagascar, famously becoming parish priests of Louis XIV at
Versailles in 1672. From then on, fealty to Louis XIV gradually
trumped fidelity to de Paul. The book also investigates the darker
side of the Congregation's novel alliance with the monarch, by
examining its treatment of Huguenot prisoners at Marseille later in
the century, and its involvement with the slave trade in the Indian
Ocean. This study is a wide-ranging investigation of the Lazarists'
activities in the French Empire, ultimately concluding that they
eclipsed the Society of Jesus. Finally, it contributes new
information to the literature on Louis XIV's prickly relationship
with religious agents that will surprise historians working in this
area.
Complete the Fullmetal experience with these best-selling novels
featuring original stories. Somewhere between magic, art, and
science exists a world of alchemy. And into this world travel
Edward and Alphonse Elric-two brothers in search of the
Philosopher's Stone, the ultimate alchemical treasure! You've read
the manga and seen the anime. Complete the Fullmetal experience
with these best-selling novels featuring original stories. During a
recent visit with their former teacher Izumi Curtis, the Elric
brothers discover the existence of a particular book-a book so
dangerous that it remains against the law to even print it!
Curious, Edward and Alphonse set out to locate this unique and rare
tome. On their journey they encounter a young Ishvalan child and
his foster mother. Seeing them reminds the brothers of their own
mother, who died of an illness. Meanwhile, Roy Mustang, who was
recently promoted to duty in Central City, investigates a puzzling
case involving synthetic beasts known as chimeras. During the
investigation, Mustang bumps into someone from his past-someone he
never thought he'd see again!
The career of the French saint Vincent de Paul has attracted the
attention of hundreds of authors since his death in 1660, but the
fate of his legacy - entrusted to the body of priests called the
Congregation of the Mission (Lazarists) - remains vastly neglected.
De Paul spent a lifetime working for the reform of the clergy and
the evangelization of the rural poor. After his death, his ethos
was universally lauded as one of the most important elements in the
regeneration of the French church, but what happened to this ethos
after he died? This book provides a thorough examination of the
major activities of de Paul's immediate followers. It begins by
analysing the unique model of religious life designed by de Paul -
a model created in contradistinction to more worldly clerical
institutes, above all the Society of Jesus. Before he died, de Paul
made very clear that fidelity to this model demanded that his
disciples avoid the corridors of power. However, this book follows
the subsequent departures from this command to demonstrate that the
Congregation became one of the most powerful orders in France. The
book includes a study of the termination of the little-known
Madagascar mission, which was closed in 1671. This mission, replete
with colonial scandal and mismanagement, revealed the terrible
pressures on de Paul's followers in the decade after his demise.
The end of the mission occasioned the first major reassessment of
the Congregation's goals as a missionary institute, and involved
abandoning some of the goals the founder had nourished. The rest of
the book reveals how the Lazarists recovered from the setbacks of
Madagascar, famously becoming parish priests of Louis XIV at
Versailles in 1672. From then on, fealty to Louis XIV gradually
trumped fidelity to de Paul. The book also investigates the darker
side of the Congregation's novel alliance with the monarch, by
examining its treatment of Huguenot prisoners at Marseille later in
the century, and its involvement with the slave trade in the Indian
Ocean. This study is a wide-ranging investigation of the Lazarists'
activities in the French Empire, ultimately concluding that they
eclipsed the Society of Jesus. Finally, it contributes new
information to the literature on Louis XIV's prickly relationship
with religious agents that will surprise historians working in this
area.
Complete the Fullmetal experience with these best-selling novels
featuring original stories. Somewhere between magic, art and
science exists a world of alchemy. And into this world travel
Edward and Alphonse Elric-two brothers in search of the
Philosopher's Stone, the ultimate alchemical treasure! The mining
town of Xenotime has seen better days. Once renowned for its
skilled goldsmiths, it now lies forgotten in a sea of sand, its
mines empty and its fields barren. The townsfolk's only hope lies
with the talented state alchemist Edward Elric and his brother,
Alphonse. But who is the real Edward Elric? When the Fullmetal
Alchemist and his brother arrive in Xenotime searching for the
Philosopher's Stone, they discover that two strangers have stolen
their names and their reputations! Will the real Elric brothers set
things right, or will the battle between the true and false
brothers shatter Xenotime's only chance for survival? Plus a bonus
story, The Phantom of Warehouse 13!
They Create Worlds: The Story of the People and Companies That
Shaped the Video Game Industry, Vol. 1 is the first in a
three-volume set that provides an in-depth analysis of the creation
and evolution of the video game industry. Beginning with the advent
of computers in the mid-20th century, Alexander Smith's text
comprehensively highlights and examines individuals, companies, and
market forces that have shaped the development of the video game
industry around the world. Volume one, places an emphasis on the
emerging ideas, concepts, and games developed from the commencement
of the budding video game art form in the 1950s and 1960s through
the first commercial activity in the 1970s and early 1980s. They
Create Worlds aims to build a new foundation upon which future
scholars and the video game industry itself can chart new paths.
Key Features: The most in-depth examination of the video game
industry ever written, They Create Worlds charts the technological
breakthroughs, design decisions, and market forces in the United
States, Europe, and East Asia that birthed a $100 billion industry.
The books derive their information from rare primary sources such
as little-studied trade publications, personal papers collections,
and oral history interviews with designers and executives, many of
whom have never told their stories before. Spread over three
volumes, They Create Worlds focuses on the creative designers,
shrewd marketers, and innovative companies that have shaped video
games from their earliest days as a novelty attraction to their
current status as the most important entertainment medium of the
21st Century. The books examine the formation of the video game
industry in a clear narrative style that will make them useful as
teaching aids in classes on the history of game design and
economics, but they are not being written specifically as
instructional books and can be enjoyed by anyone with a passion for
video game history.
They Create Worlds: The Story of the People and Companies That
Shaped the Video Game Industry, Vol. 1 is the first in a
three-volume set that provides an in-depth analysis of the creation
and evolution of the video game industry. Beginning with the advent
of computers in the mid-20th century, Alexander Smith's text
comprehensively highlights and examines individuals, companies, and
market forces that have shaped the development of the video game
industry around the world. Volume one, places an emphasis on the
emerging ideas, concepts, and games developed from the commencement
of the budding video game art form in the 1950s and 1960s through
the first commercial activity in the 1970s and early 1980s. They
Create Worlds aims to build a new foundation upon which future
scholars and the video game industry itself can chart new paths.
Key Features: The most in-depth examination of the video game
industry ever written, They Create Worlds charts the technological
breakthroughs, design decisions, and market forces in the United
States, Europe, and East Asia that birthed a $100 billion industry.
The books derive their information from rare primary sources such
as little-studied trade publications, personal papers collections,
and oral history interviews with designers and executives, many of
whom have never told their stories before. Spread over three
volumes, They Create Worlds focuses on the creative designers,
shrewd marketers, and innovative companies that have shaped video
games from their earliest days as a novelty attraction to their
current status as the most important entertainment medium of the
21st Century. The books examine the formation of the video game
industry in a clear narrative style that will make them useful as
teaching aids in classes on the history of game design and
economics, but they are not being written specifically as
instructional books and can be enjoyed by anyone with a passion for
video game history.
The gravel terraces of the river Thames have revealed a wealth of
archaeological information about the evolution of the landscape of
the region, the development of the settlement pattern, and past
human occupation. Much of this has come to light in the course of
gravel quarrying, which has been so extensive that the Thames
Valley now provides one of the richest resources of archaeological
data in the country. This volume provides an up to date overview of
the archaeological evidence from the valley for the late Iron Age,
Roman and Anglo-Saxon periods, broadly speaking the first
millennium AD. The area studied in detail comprises the Upper
Thames Valley, from the source of the river to the Goring Gap, and
the Middle Thames Valley, from the Goring Gap to the start of the
tidal zone at Teddington Lock. A summary of evidence for the
character of the river and the vegetation and environment of its
floodplain is followed by a detailed account of the evolving
settlement pattern as currently understood from archaeological
evidence. The authors then consider what archaeology can reveal
about the late Iron Age, Roman and Anglo-Saxon populations of the
valley, and their changing lifestyles, culture, identities and
beliefs. This is followed by a review of the evidence for
production, trade, transport and communication, and the archaeology
of power and politics. The volume concludes with a discussion of
the state of knowledge today and its limitations, and emerging
themes and problem areas for future research.
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R398
R330
Discovery Miles 3 300
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